| L |
Icon |
Name |
Description |
Directions |
| 2 |
 |
Sweep |
This attack cuts a swath through enemies inflicting damage on
multiple targets. |

|
| 4 |
 |
Slam |
Such is the power of this attack it knocks the target backwards. |
|
| 5 |
 |
Enraging Strike I |
A combination of low blow and verbal goading intended to
infuriate an attacker and lock them into combat with the soldier.
Useful in a battle, the actions of an enraged enemy can be predicted
and dealt with more easily. |

|
| 5 |
 |
Hail of Furious Strikes I |
Brute strength and rage replaces subtle sword-work as the
conqueror rapidly hammers blows down upon their opponent. |

|
| 7 |
 |
Brutal Enraging Strike I |
The soldier taunts their enemy as they attack to lock them into
combat with the soldier. Useful in a battle, the actions of an
enraged enemy can be predicted and dealt with more easily. |

|
| 7 |
 |
Feint Attack I |
This maneuver draws the enemy's defense, keeps them off balance
and opens their guard lowering the victims defense rating. |

|
| 9 |
 |
Enraging Wound I |
Another goading attack that inflames the enemy, it also opens up
a wound that bleeds for a short time. Often this is a slash at the
opponents face intended to leave them with an ugly vicious scar, to
remember their attacker by. |

|
| 10 |
 |
Bloodbath I |
With sweeping slashing attacks the conqueror inflicts bleeding
wounds on the enemies standing before them. |

|
| L |
Icon |
Name |
Description |
Directions |
| 11 |
 |
Enraging Strike II |
A combination of low blow and verbal goading intended to
infuriate an attacker and lock them into combat with the soldier. |

|
| 13 |
 |
Brutal Enraging Strike II |
A combination of low blow and verbal goading infuriates their
attacker and lock them into combat with the soldier. |

|
| 13 |
 |
Breach I |
A double blow intended to batter aside their enemy’s defense. It
decreases their opponents chance to block blows who also suffer more
damage from attacks. |

|
| 15 |
 |
Brutal Enraging Wound I |
Another goading attack that inflames the enemy, it also opens up
a wound that bleeds for a short time. Often this is a slash at the
opponents face intended to leave them with an ugly viscous scar, to
remember their attacker by. |

|
| 15 |
 |
Bloody Hack I |
The conqueror's whirling slashing attack inflicts a bleeding
wound. |

|
| 17 |
 |
Enraging Strike III |
A combination of low blow and verbal goading intended to
infuriate an attacker and lock them into combat with the soldier. |
 
|
| 17 |
 |
Batter Aside I |
By throwing their full weight behind this two handed blow the
conqueror gains incredible leverage and flings back their opponent. |
|
| 19 |
 |
Brutal Enraging Strike III |
A combination of low blow and verbal goading intended to
infuriate an attacker and lock them into combat with the soldier. |
 
|
| 20 |
 |
Bloodbath II |
With sweeping slashing attacks the conqueror inflicts bleeding
wounds on the enemies standing before them. |
 
|
| 20 |
 |
Feint Attack II |
This maneuver draws the enemy's defense, keeps them off balance
and opens their guard lowering the victim’s defense rating. |

|
| L |
Icon |
Name |
Description |
Directions |
| 24 |
 |
Breach II |
A double blow intended to batter aside their enemy’s defense. It
decreases their opponents chance to block blows who also suffer more
damage from attacks. |
 
|
| 24 |
 |
Hail of Furious Strikes III |
Brute strength and rage replaces subtle sword-work as the
conqueror rapidly hammers blows down upon their opponent. |
 
|
| 28 |
 |
Bloodbath III |
With sweeping slashing attacks the conqueror inflicts bleeding
wounds on the enemies standing before them. |
 
|
| 28 |
 |
Feint Attack III |
This maneuver draws the enemy's defense, keeps them off balance
and opens their guard lowering the victim’s defense rating. |
 
|
| 32 |
 |
Rally II |
The conqueror exalts their companions to greater deeds,
increasing their resistance to enemy blows. |
 
|
| 32 |
 |
Batter Aside II |
By throwing their full weight behind this two handed blow the
conqueror gains incredible leverage and flings back their opponent. |
|
| 36 |
 |
Bloody Hack II |
The conqueror's whirling slashing attack inflicts a bleeding
wound. |
 
|
| 36 |
 |
Guard of Dancing Steel II |
Not only does this flashing lattice of swordplay give the
conqueror an increased chance of dodging enemy blows, their enemy
risks deadly fast counter-attacks from the conqueror. |
 
|
| 40 |
 |
Bloody Hack III |
The conqueror's whirling slashing attack inflicts a bleeding
wound. |
 
|
| 40 |
 |
Hail of Furious Strikes IV |
Brute strength and rage replaces subtle sword-work as the
conqueror rapidly hammers blows down upon their opponent. |
  
|
| L |
Icon |
Name |
Description |
Directions |
| 44 |
 |
Bloodbath IV |
With sweeping slashing attacks the conqueror inflicts bleeding
wounds on the enemies standing before them. |
  
|
| 44 |
 |
Feint Attack IV |
This maneuver draws the enemy's defense, keeps them off balance
and opens their guard lowering the victim’s defense rating. |
 
|
| 48 |
 |
Rally III |
The conqueror exalts their companions to greater deeds,
increasing their resistance to enemy blows. |
  
|
| 48 |
 |
Batter Aside III |
By throwing their full weight behind this two handed blow the
conqueror gains incredible leverage and flings back their opponent. |
|
| 52 |
 |
Breach III |
A double blow intended to batter aside their enemy’s defense. It
decreases their opponents chance to block blows who also suffer more
damage from attacks. |
  
|
| 52 |
 |
Guard of Dancing Steel III |
Not only does this flashing lattice of swordplay give the
conqueror an increased chance of dodging enemy blows, their enemy
risks deadly fast counter-attacks from the conqueror. |
  
|
| 56 |
 |
Bloody Hack IV |
The conqueror's whirling slashing attack inflicts a bleeding
wound. |
  
|
| 56 |
 |
Improved Feint Attack I |
The conqueror lures their enemy into even more disadvantageous
positions with this strike, further lowering their melee defense. |
  
|
| 60 |
 |
Bloody Hack V |
The conqueror's whirling slashing attack inflicts a bleeding
wound. |
  
|
| 60 |
 |
Hail of Furious Strikes V |
Brute strength and rage replaces subtle sword-work as the
conqueror rapidly hammers blows down upon their opponent. |
  
|
| L |
Icon |
Name |
Description |
Directions |
| 64 |
 |
Rally IV |
The conqueror exalts their companions to greater deeds,
increasing their resistance to enemy blows. |
   
|
| 64 |
 |
Improved Feint Attack II |
The conqueror lures their enemy into even more disadvantageous
positions with this strike, further lowering their melee defense. |
  
|
| 68 |
 |
Bloody Hack VI |
The conqueror's whirling slashing attack inflicts a bleeding
wound. |
   
|
| 68 |
 |
Batter Aside IV |
By throwing their full weight behind this two handed blow the
conqueror gains incredible leverage and flings back their opponent. |
|
| 72 |
 |
Bloodbath V |
With sweeping slashing attacks the conqueror inflicts bleeding
wounds on the enemies standing before them. |
  
|
| 72 |
 |
Guard of Dancing Steel IV |
Not only does this flashing lattice of swordplay give the
conqueror an increased chance of dodging enemy blows, their enemy
risks deadly fast counter-attacks from the conqueror. |
   
|
| 76 |
 |
Breach IV |
A double blow intended to batter aside their enemy’s defense. It
decreases their opponents chance to block blows who also suffer more
damage from attacks. |
   
|
| 76 |
 |
Improved Feint Attack III |
The conqueror lures their enemy into even more disadvantageous
positions with this strike, further lowering their melee defense. |
   
|
| 80 |
 |
Bloodbath VI |
With sweeping slashing attacks the conqueror inflicts bleeding
wounds on the enemies standing before them. |
   
|
| 80 |
 |
Hail of Furious Strikes VI |
Brute strength and rage replaces subtle sword-work as the
conqueror rapidly hammers blows down upon their opponent. |
   
|
| |
|
|
|
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